Author Archives: Anthony Caruso

About Anthony Caruso

A Full Sail University alumnus who majored in Game Development. I eventually plan on making my own independent video game company. This section is so lifeless wow

Dr. Peacenik

OBLITERATE PAIN AND SUFFERING IN THIS THRILLING ACTION-PACKED AVOID-‘EM-UP! WATCH AS YOU BREATHE LIFE INTO YOUR THANKLESS ENEMIES, OR DON’T! AFTER ALL, THEY DIED FOR A REASON AND I mean you’ve got a lotta stuff going on in your life … Continue reading

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TETHERPONG

Made it in a week. Click here to download

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I need to be okay with failing, so I’m posting this regardless of how good or unique it is

Failing isn’t something I do often, and it’s kind of because I don’t try. In regards to my career, I think it’s understandably harder to fail quickly with video games in particular because that medium is 1) very complicated and … Continue reading

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2D Shadows with Convex Shapes

– For a while now, I’ve been trying to figure out a cheap and simple way to create shadows in a 2D environment in order to find out if a point light source would be casting light on a given … Continue reading

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Dead of Knight – Gold Build

My team and I have completed Gold for Dead of Knight! More information about the game as well as a gameplay video can be found at Full Sail’s Game Project Web Portal. Download it here.

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Platforming 101

– Platforming 101 is a quick little game I made about jumping on platforms and not dying while doing so. Will my ground-breaking game ideas ever cease? So the goal of the game is to jump on as many platforms as … Continue reading

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Dead of Knight

Dead of Knight is a 3D, side-scrolling Hack ‘n Slash game that my classmates and I are working on for our Final Project at Full Sail. Our team consists of 9 programmers, 8 artists, and 3 producers, and there’s a … Continue reading

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