Tag Archives: collision

Dead of Knight

Dead of Knight is a 3D, side-scrolling Hack ‘n Slash game that my classmates and I are working on for our Final Project at Full Sail. Our team consists of 9 programmers, 8 artists, and 3 producers, and there’s a … Continue reading

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Game Prototype: FORM

– FORM is an idea I had for a quick-paced game in which you simply jump around on platforms with an Xbox 360 controller. Cool idea, huh? Anyway, I’ve always wanted to make a game that incorporates some jumping physics … Continue reading

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